Radio Monster
Devlog
- December 17, 2022 by Gotzzavanken#3D, #bizarre, #cannelloni, #Cartoon, #collectathon, #Low-poly, #PSX (PlayStation), #Retro, #space-pirate, #Third PersonGood Friday Night! After loosing my internet for about a week and a forced vacation, Im back to rolling. New interactions have been added, slowly becoming a more succulent experience. Most of the news... Continue reading
- November 26, 2022 by Gotzzavanken#3D, #bizarre, #cannelloni, #Cartoon, #collectathon, #Low-poly, #PSX (PlayStation), #Retro, #space-pirate, #Third PersonGood Friday Night! Got more time this week :) Cleaned up the design documents, worked on a Pause system and experimented a bit with Saving Data. NEWS: Added Pickable items: Cake, PaintSpray, Stash. Ad... Continue reading
- November 19, 2022 by Gotzzavanken#Alpha, #Prototype, #PSX, #Collecthaton, #3D, #AdventureHello Hello, hope you are having a great Friday Night! Medical issues have kept me away from working much this week. NEWS: Best Time is now saved and can be checked in the Level Select Screen . In a f... Continue reading
- November 12, 2022 by Gotzzavanken#Alpha, #Prototype, #PSX, #Collectathon, #3D, #Adventure, #First DevLogHello Hello, hope you are having a great Friday Night! This is my first DevLog, so Im quite excited myself :) While far from complete, this update fixes multiple game-breaking issues and more importan... Continue reading